Zenite goods for Credits, three rounds at once: hourly, daily and weekly.
Rules
RULES
RoundsHourly, daily, weekly
CloseOn the hour, midnight, Monday 00:00 (Turkey time)
Opening bidShop price, 1 Zenite = 4 Credits
Minimum raiseAt least 1.000 Credits above your own bid
VisibleThe leading pilot's name, the number of bids
RefundNone, losing bids are burned
PaymentCredits only
On saleOnly goods bought with Zenite
The moment you bid, the amount leaves your purse and stays locked until the round closes. A bid cannot be withdrawn; raising it only takes the difference.
When the round closes, the highest bid wins each item, and it goes straight in: items to your inventory, boosters start running, CPU boxes to modules, the drone to the first open slot, the ship to your hangar, the repair bot to your hull.
Only its owner sees the amount of the top bid; everyone else only sees who is leading. A bid that does not beat the leader is still accepted and locked, but it does not take the lead.
Every lot has a single winner. None of the losing bids are refunded: they are burned when the round closes. You can see the result on the page's HISTORY tab.
You can't bid if you already have a one-time module like Instant Shield or Smart Bomb, or a repair bot. If you get the item another way before the round closes, or your drone's slots fill up in the meantime, your winning bid is refunded.
A won booster starts running at the close and keeps running while you are offline.
Only goods bought with Zenite go under the hammer: ships, lasers and ammo bought with Credits aren't sold here, since you already buy those from the shop with Credits. RB-2 and RB-3 are sold in the shop with Zenite; RBX-4 and RBX-5 repair bots aren't in the shop at all, they only appear here.
The hourly round sells consumables and modules: all ammo, two rocket launchers, speed and shield generators, LG-3, two ten-hour boosters, one Vireo drone and every CPU the shop sells. The daily and weekly rounds sell the long boosters and repair bots (RBX-4 daily, RBX-5 weekly). Ships are split across all three rounds.
Ships are split by the fleet's own price order: the cheapest third appears in the hourly round, the middle third in the daily round, the priciest in the weekly round. 10 elite ships aren't sold in the shop, they only appear here. The winner's ship goes straight into their hangar, no level requirement; you can't bid if you already own that ship.
A Vireo drone you win settles into the first free drone bay; with all eight bays full you cannot bid on it. Drone skins and special drone parts are not in the auction: both come from the galaxy gates.
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Hourly round
CLOSES ON EVERY HOUR
LotOpening (Credits)
LG-340.000
Ion-3 x1.00040.000
Ion-4 x50050.000
BRS-75 x50030.000
SIP-50 x50020.000
RK-400 x50020.000
RK-600 x25015.000
SVL-2 x1006.000
SVL-3 x6010.000
SVL-S2 x6011.000
SVL-C x4010.000
HVL-172.000
HVL-2140.000
DRV-3220.000
DRV-7940.000
SGX-0220.000
SGX-0340.000
Hasar Güçlendirici II 10 hours80.000
Kalkan Güçlendirici II 10 hours80.000
Vireo drone60.000
Veil-X 1 boxes64.000
Auto-RK40.000
Auto-HVL48.000
Gate Key32.000
Instant Shield160.000
Smart Bomb160.000
Veil-XS 3 boxes24.000
Veil-XL 1 boxes280.000
SLE-01100.000
SLE-02240.000
SLE-03480.000
SLE-041.000.000
Auto-ENR80.000
KRG-160.000
KRG-2160.000
KRG-3360.000
JMP 1 boxes40.000
EMP-01160.000
Halberd80.000
Vendetta180.000
Rapier260.000
Astrum260.000
Behemoth360.000
Every round opens with the same list. An item listed twice is two separate lots with two separate winners.
The hourly round sells consumables: ammo, launchers, generators, two boosters, all CPUs, one Vireo drone and the fleet's cheapest Zenite ships.
The list follows the catalog: a lot the catalog drops is taken out of the open round too, and every bid on it is refunded.
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Log round
CLOSES EVERY NIGHT AT 00:00
LotOpening (Credits)
Gövde Güçlendirici II 24 hours192.000
İtibar Güçlendirici II 24 hours192.000
RBX-4 repair robot48.000
Vortrax360.000
Voltaris360.000
Seraphis480.000
Ottoman520.000
Cylon520.000
Every round opens with the same list. An item listed twice is two separate lots with two separate winners.
The daily round sells one-day boosters, the RBX-4 repair bot and the fleet's mid-tier Zenite ships.
The list follows the catalog: a lot the catalog drops is taken out of the open round too, and every bid on it is refunded.
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Weekly round
CLOSES MONDAY AT 00:00
LotOpening (Credits)
Tecrübe Güçlendirici II 72 hours576.000
RBX-5 repair robot120.000
Tunga540.000
Vampir560.000
Turan560.000
Kıskaç560.000
Anka580.000
Every round opens with the same list. An item listed twice is two separate lots with two separate winners.
The weekly round sells the longest booster, the RBX-5 repair bot and the fleet's most elite Zenite ships.
The list follows the catalog: a lot the catalog drops is taken out of the open round too, and every bid on it is refunded.
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These pages were built from version v0.8.46 açık alfa of the game, from its own tables (2026-09-28).